Escape Room reviews do not give me enough details-they're always like "I had so much fun! Yadda yadda yadda" without any substance, so I'm starting my own.
1. I used to think lock-based escape rooms were the problem, but the locks aren't the problem-it's the linear story lines associated with the locks. The best escape rooms are ones where you can solve multiple puzzles at once not knowing where they lead.
Check back for more reviews once I think of them.